Thursday, January 31, 2013
Guild Wars 2 launches "Living Story", first arc accessible now
Guild Wars 2 has introduced a dedicated development team for the MMORPG's "Living Story" - brief-term events with long-term impact on the Guild Wars 2 gold game's world.
"The job of the Living Story team is to bring the world to life. On an ongoing basis, we'll spin out story threads that will introduce you to new heroic characters, mysterious plot twists, and dramatic moments that have an effect on the world," narrative designer Angel McCoy wrote in a weblog post.
Living Story implies dynamic events, some of which will "adjust up what's happening in the world and to add to the enhancing story and challenge of the gw2 gold game".
McCoy said players won't be demanded to play the content, which will only be available for limited quantities of time, but are likely to be looking into what takes place to the characters subsequent.
A lot of Living Story arcs will take months to complete, but players will not know in advance how numerous events will be part of the narrative chain - they'll just happen, as it were, instead of being showcased as a quest string. Arcs will feature recurring characters, are distinct from holidays or considerable events, and offer their own achievements technique.
The 1st Living Story arc is referred to as Flame and Frost and kicked off on January 28 with teaser content. Players can join in by volunteering to help the refugees from the Shiverpeaks in the Wayfarer Foothills & Diessa Plateau. Study more about the arc on a dedicated page.
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McCoy said guild wars 2 gold players won't be demanded to play the content, which will only be available for limited quantities of time, but are likely to be looking into gw2 gold what takes place to the characters subsequent.
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